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Stick together! 

Stick Together is a game about trying to keep your ship from sinking while traveling on the sea with your friends. The goal is to make it home with your ship intact. Any ocean debris or things found on passing islands can be picked up and stuck to your boat to increase the “Floatyness”, but beware! Garbage will make your ship sink since we want to protect our oceans. As an added bonus, any object you can pick up can become a hat, to set yourself apart from you and your friends.

This was made originally as part of the 2019 Global Game Jam with the theme of “Home”. Many of our ideas of home consisted of playing cooperative games and having a grand time.

This game was made in Unreal Engine 4, and this showcases our first attempts to create a multiplayer experience in this engine. While there is no set release, we are still finding time to work on this project between other game projects.

Art by Kalyn Farmer and Synty Studios
Engineering by
Scott La Fetra, Brian Smaalders, and Richard Cole.

Design by all of us, together.
 

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